3D FOR ARTISTS

Concept Art Workflow In Blender For Absolute Beginners

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3D FOR ARTISTS

Concept Art Workflow In Blender For Absolute Beginners

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3D is such an amazing tool to use for Concept Art and Illustration. I’ve been using it for my professional artworks and illustrations for over a decade now and I just love this workflow. I wanted to share my knowledge with other artists, so I decided to create this course – 3D for Artists.

You get great Perspective, Lighting, and Compositions, and the interactivity makes it so much fun. The sky is really the limit!

And the best part? Blender is a completely free and open-source 3D software!

So in this highly awaited self-paced online course, 3D For Artists I’ll teach you everything you need to know as an absolute beginner in 3D to confidently and quickly use Blender for your art – all the way from the first steps of navigating, modeling & texturing assets to setting up lighting, epic scene layouts, and rendering.

Finally, we’ll even paint over our renders at the end to create stunning artworks. So let’s begin this awesome journey through the world of 3D for art!

Sign up to the 3D for Artist Course

Gates are closed, so be sure to not miss out next opening, sign up for the waiting list.

Gates are closed, so be sure not to miss out next opening,
sign up for the waiting list.

Sign up to the 3D for Artist Course
Work in progress from taking the 3D for Artists Course by Walid Feghali

In the 3D For Artists course, not only will you learn how to make and modify assets like rocks, weapons, water, pillars, materials, etc., but also how to create epic environment art like the one below, which is one of the artworks we’ll be making using Blender:

Shining Fjords

Creating Shining Fjords with Walid Feghalis 3D for Artists Course
Your imagination sets the limit for what kind of artworks and concepts you can create with this workflow!

“But 3D seems so complicated… I just want to create nice art!”

I know, I know… this is what I felt in the beginning too. 

And being an artist without much experience with 3D, I wanted to get to the “art part” of it all. I needed to get quick perspective, lighting setup, scene layouts, and renders so I could work on my artworks for clients.

I needed a way to work fast, creatively, and also have fun while doing it. Thing is, 3D is actually quite straightforward and even easy once you crack the code and understand it.

So through years and years of using many types of 3D software, I’ve developed a great simplified workflow that allows me to create scenes and renders quickly and effortlessly that I can use in both my clients’ and my personal artworks.

I know many artists want to be able to tell their stories and create realistic concepts, just like me. 

That’s why I decided to put together this unique online course 3D For Artists, teaching you the basics of 3D, from the very beginning all the way to creating beautiful finished renders and artworks.

Oh, and my art student Eben will be there with us, as I’m teaching him throughout the course videos, so you’ll see his improvements, questions and comments as well!

Learn The Basics of 3D & Blender

A Simple & Creative Approach To Modeling and Texturing

Create Beautiful 3D Scenes, Lighting Setup & Comps from Scratch

Learn How To Paint Over Your Renders

3D Sculpting & Asset Creation

Included Project Resources & 3D Models

Join Other Artists On Their Creative Journey In Our Community

Quizzes & Assignments To Improve Your Understanding

Lifetime Access to This Self-Paced Course Content

What our students say about 3D for Artists

Evenant Student, Eben Schumacher's work
I was really amazed at how quickly I was able to navigate through Blender after learning from Walid. I had barely used 3D at all and it seemed so complicated at first, but once I took the 3D For Artists course and learned this effective and simple workflow with Blender, it was actually really simple and fun!

Now I can quickly set up an interesting environment, or create a cool prop or scene in Blender, and easily use that as a base for my digital paintings. Thanks, Walid!
Eben Schumacher
Artist & Illustrator

Your Journey Through The 3D For Artists Course

Ancient Pillars created using blender
3D for Artists by Walid Feghali. Module 1: Intro to 3D and Blender

Module 1: Intro to 3D and Blender

In this first module, we will learn the very basics of Blender and 3D overall, how texture maps work, navigation around in Blender, basic modeling and sculpting, and so on. Just to dip your feet in the water and set you up for the upcoming modules.

  • Why use 3D in the first place?
  • How 3D can be a powerful tool for artists
  • Basics of Blender, navigation and layout
  • Basic object editing & modeling
  • Create your first asset: Ancient Pillar
  • Using various tools & sculpting in 3D
  • How to use and set up texture & UV maps

Week 1

Module 2: Asset Creation and Our First Scene

Here we will create our very first and simple interior scene with some ancient pillars, we'll experiment with lighting, texturing, cameras, and volumetric fog.

  • Create a full scene from scratch
  • Extended asset creation
  • Customize textures and light sources
  • Learn to make realistic atmosphere with volumetrics
  • Set up cameras for interesting perspective angles

Module 3: Epic Landscape Creation

This is where you'll learn about outdoors scenes – we'll create really cool mountains, rocks, go deeper into the Shader Editor and texturing, creating God Rays, how to turn a scene into night, making fire, water, and lots of stuff. We'll also work with some characters and character assets, like creating a sword.

  • Set up a vast, realistic landscape scene
  • Build naturalistic assets like rocks and hills
  • Learn to add dynamic lighting and God Rays
  • Atmospheric perspective & more volumetrics
  • Add and pose characters to create story in your art
  • Create assets such as a swords and fire
  • How to set up day & night scenes

Module 4: Composition & Rendering

In Module 4, we'll explore a different take on the scene we made in Module 3, and make it even more epic, and just prepare it for final rendering and paintover. All the final tweaks and composition exploration happen here, and we'll look at rendering and render passes.

  • Set up the perfect composition in Blender
  • Experiment with lighting to highlight key areas and create expressive visuals
  • Learn to create simple and realistic volumetric water
  • Rendering settings and speeding up your renders
  • Find the final shot for your render

Module 5: 3D Paintover

In the final module here we will take what we made in Blender, throw it into Photoshop for some quick compositing and start painting over it for our final illustration, Shining Fjords. You'll learn some cool techniques for taking away the "3D look" and making it look more artistic and painterly, so this is where we create our final illustration.

  • Understand render passes and how they work
  • Composing renders inside of Photoshop
  • Painting techniques to remove the "3D-ness"
  • Giving artistic expression to your artwork
  • Using effective brush work
  • Using matte painting techniques such as photo texturing
  • Final touches & spicing up your environment art

3D for Artists by Walid Feghali. Module 4: Composition & Rendering
3D for Artists by Walid Feghali. Module 1: Intro to 3D and Blender
Ancient Pillars created using blender
3D for Artists by Walid Feghali. Module 3: Epic Landscape Creation
3D for Artists by Walid Feghali. Module 4: Composition & Rendering
3D for Artists by Walid Feghali. Module 5: 3D Paintover

Module 1: Intro to 3D and Blender

In this first module, we will learn the very basics of Blender and 3D overall, how texture maps work, navigation around in Blender, basic modeling and sculpting, and so on. Just to dip your feet in the water and set you up for the upcoming modules.

  • Why use 3D in the first place?
  • How 3D can be a powerful tool for artists
  • Basics of Blender, navigation and layout
  • Basic object editing & modeling
  • Create your first asset: Ancient Pillar
  • Using various tools & sculpting in 3D
  • How to use and set up texture & UV maps

Week 1

Module 2: Asset Creation and Our First Scene

Here we will create our very first and simple interior scene with some ancient pillars, we'll experiment with lighting, texturing, cameras, and volumetric fog.

  • Create a full scene from scratch
  • Extended asset creation
  • Customize textures and light sources
  • Learn to make realistic atmosphere with volumetrics
  • Set up cameras for interesting perspective angles

Module 3: Epic Landscape Creation

This is where you'll learn about outdoors scenes – we'll create really cool mountains, rocks, go deeper into the Shader Editor and texturing, creating God Rays, how to turn a scene into night, making fire, water, and lots of stuff. We'll also work with some characters and character assets, like creating a sword.

  • Set up a vast, realistic landscape scene
  • Build naturalistic assets like rocks and hills
  • Learn to add dynamic lighting and God Rays
  • Atmospheric perspective & more volumetrics
  • Add and pose characters to create story in your art
  • Create assets such as a swords and fire
  • How to set up day & night scenes

Module 4: Composition & Rendering

In Module 4, we'll explore a different take on the scene we made in Module 3, and make it even more epic, and just prepare it for final rendering and paintover. All the final tweaks and composition exploration happen here, and we'll look at rendering and render passes.

  • Set up the perfect composition in Blender
  • Experiment with lighting to highlight key areas and create expressive visuals
  • Learn to create simple and realistic volumetric water
  • Rendering settings and speeding up your renders
  • Find the final shot for your render

Module 5: 3D Paintover

In the final module here we will take what we made in Blender, throw it into Photoshop for some quick compositing and start painting over it for our final illustration, Shining Fjords. You'll learn some cool techniques for taking away the "3D look" and making it look more artistic and painterly, so this is where we create our final illustration.

  • Understand render passes and how they work
  • Composing renders inside of Photoshop
  • Painting techniques to remove the "3D-ness"
  • Giving artistic expression to your artwork
  • Using effective brush work
  • Using matte painting techniques such as photo texturing
  • Final touches & spicing up your environment art

3D for Artists Course Bonuses

Bonus #1: 3D Models & Assets
3D for Artists by Walid Feghali. Bonus #1: 3D Models & Assets

When you enroll in the course, you’ll also receive useful 3D models that you can use commercially in your 3D scenes and artworks.

These include Ancient Pillars, Ancient Tower, Broken Bridge, Ornamental Tile, Ancient Wall, and more.

3D for Artists by Walid Feghali. Bonus #1: 3D Models & Assets
3D for Artists by Walid Feghali. Bonus #2: Full Project Files

Bonus #2: Full Project Files

3D for Artists by Walid Feghali. Bonus #2: Full Project Files

In the course is also included project files for Shining Fjords, Planetary Altar, and if you have any request of any other scene that I show in the course, I’ll provide that!

Now it’s time for you to embark on this journey with all the other artists, and finally learn how to use Blender and 3D for your concept art and illustrations!

This is one of my most favorite methods for creating amazing artworks, and it never ceases to inspire me and give me new ideas and workflows. 

You won’t regret it. 🙂

Evenant Guarantee

We don’t want any unhappy students. If we didn’t meet your expectations, get in touch within 21 days of purchase, and we’ll give you every penny back – no questions asked. But we’re so confident you’re gonna dig the course, we’re willing to take that risk. If you’re for some reason unhappy, get in touch within 21 days and we’ll issue you a refund and even let you keep the bonuses. So, see you on the inside?
Read full return policy.

Interested? Jot down your info below and I’ll let you know when the gates open, and save a spot for you!

Walid Feghali, 3D for Artists Author
Walid Feghali
Course Author

Co-founder & CEO of Evenant, Walid is a Swedish award-winning digital artist, composer, mechanical engineer, and entrepreneur. Travelling as a digital nomad and exploring new opportunities, Walid has always been dedicated to trying new fields of study, exploring, creating, travelling and collaborating.

This has lead him to create artworks for countless clients and compose orchestral film scores for feature films and games, trailer music placements in many Hollywood campaigns such as Independence Day 2, Warcraft, Starcraft 2, Call of Duty, a mechanical engineering degree, and more. The journey does not end here for him!

FAQ

I’ve already used 3D before, will this course teach me anything new?

You bet ya! I have developed my own methods, secrets and techniques that most 3D artists would have a lot of use for. My simplified methods for understanding design principles, creating epic environments, and my matte painting techniques, will be very useful for any artist wanting to progress even more.

How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like – across any and all devices you own. 

I will be monitoring the student groups with my course assistant, Eben, and making that everyone is on track and giving pointers along the way. It’s also a community effort so students can support each other in their learning process.

Yes! This course will take you through the very basics of the tools we will be using, and teach you all the fundamentals needed to build your 3D for art foundation. You will also learn simple workflows and simplified theories for a smooth transition into using 3D for your concept art!
I would never want you to be unhappy! If you are unsatisfied with your purchase, contact us at support@evenant.com within the first 21 days of enrollment and we will give you a full refund.

I want to get you to reach your ultimate goals, and help you become the very best artist you can be.

There will be openings where I offer a 1-on-1 private tutoring through video calls, paintovers, and more. You’ll get personal feedback and guidance from myself or the other course mentors themselves in a private, and focused setting that revolves around you and your goals.

As a private student with a 1-on-1 tutor, you will, as you go through the main course curriculum, be sending in your assignments, questions and artworks privately to your instructor every week and receiving personal feedback and industry insights.

Stay tuned on the platform to learn more about how you can get private tutoring as soon as spots open!